Tuesday, 26 February 2013

MD - Wreck-It Ralph



Wreck-It Ralph announces itself in a maelstrom of gamer geek goodness - all nods, winks, whistles and icons. The set up and our introduction to the backstage world of these characters after a hard days work in the arcade borrows shamelessly from Monsters Inc. and Toy Story, and that's no bad thing.

Its inventive and fun as Ralph shares his disillusionment with the Big Boss support circle – kudos to Bowser for his cameo. His nemesis Fix It Felix Jnr is an equally fleshed out character becoming aware of their interdependence when Ralph goes on his personal crusade for a medal. And crucially, like Toy Story, the characters never forget that they are the vessels for the whims of children.

The first act is fab. However the action becomes stuck in "Sugar Rush" a teeth-rotting confection of a gaming landscape where despite the fast cars and primary colours the narrative begins to drag and the action falls far short of the underrated Speed Racer to which it pays more than a passing nod.

The biggest issue is Vanellope the ‘glitch’ in both the machine and the movie. The bastard child of a Spice Girl and a Powderpuff Girl (spice-powder?) she is no doubt a new heroine for the under-tens but it doesn’t make her any less annoying.

And this exemplifies both the strength and weakness of the movie. It tries to balance coming to terms with a thirty-year unfulfilled career and knowing nods for old gamers alongside a hyperglycemia empowerment for little girls and boys, and it doesn’t quite pull it off. It’s still racing ahead of much of the pack but, in comparison to those two pillars of the genre, doesn’t reach the final level.

7/10

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